Perhaps it was an Institute Courser that was sent to the meeting. There are also cases where people have disappeared to never return, with the Institute being the lead suspect in the disappearance. I think they are capturing/recruiting the persons with skills they want and replacing them with synths. One quest you have to help a synth keep his position, and he's there to test plant growth in the wasteland. gorillas. the institute is replacing people, no idea why, random encounter was a guy pointing a gun at a synth kneeling down and they both had the same name/clothes/hair/ - #141180080 added by createdjustnow at Fallout 4 The CPG was an attempt to create some form of government within the wasteland, drawing representatives from every major settlement within the Commonwealth. The Gen3 synths just happened to be lifelike enough to be able to infiltrate, which allowed the institute to track all the goings on up on the surface. There is a terminal in the Bioscience sector that briefly discusses replacing a single person and that was the impression I got. I really wish this was addressed in the story, but nope. Either way, I am disappointed that the player is not provided with more information on the “why” of the Institute’s activities. There’s no debate that the Institute replaces people with synths. It is commented by Piper that the Diamond City Security do not investigate reports of disappearances, most likely at the order of McDonough. The Institute is the most powerful and has undeniably done irreparable harm to the people of the commonwealth. Home › Forums › Fallout & Wasteland › Fallout 4 › I just finished Fallout 4 and I have questions about the Institute Discussion in ' Fallout 4 ' started by maximaz , Feb 23, 2018 . The Brotherhood of Steel kills everything they don’t agree with. Hi! He was gunned down by Diamond City Security, who discovered that he was full of plastic and metal. Due to having to travel the Commonwealth to reach the meeting, it seems likely that people were armed. Hope this helps! It can be useful for the player to clear out synths as in the event of synths attacking a settlement, synth settlers will join in with the attack on human settlers. It seems that the matter of what actually happened at the CPG meeting is never properly addressed. They want to be the saviors of humanity...but all the surface dwelling humans are "dirty" so I don't doubt that they could care less if everyone from the surface dies, so they can re-populate the earth with perfected people. Surely he would have needed to wear some form of eye-wear to cover his glowing eyes, if he was a gen 2. Terminals within the Institute suggest that they expect McDonough to not last much longer. Talk about quests, gameplay mechanics, perks, story, characters, and more. Perhaps they replace people to be able to manipulate the public interest, such as in Diamond City. In terms of the greater good, think about how much suffering mankind causes in the world. Perhaps the most famous case is that of Mr. Carter in Diamond City. As far as the institute is concerned the current generation of synths is close but not ready for full scale replacement. Options to replace all humans with nothing/ferals/synths, rescue new settlers, spawn stalkers to grief you, dodge loot coughing nukes randomly launched at you. Coming briefly back to original question: why does the Institute replace people? Perhaps synths like Nick are a form of “public relations” action being taken by the Institute? Your email address will not be published. Eustace commented that he was one of the early model synths. That would take a ton of voice acting, though, so while a potential for a DLC, it really is another game in and of itself. For example, take Nick Valentine. Danse being an unaware synth (as well as Sturges, potentially) points towards the Institute using replaced humans as sleeper agents. Press question mark to learn the rest of the keyboard shortcuts. The thing with all factions in Fallout 4 is that each of them has a morally grey area while maintaining that they are doing the right thing. It can be found out through the story-line that the Memory Den works with the Railroad to help implant fake memories in to escaped synths. They replace a person so they're not introducing a random new person to a society that is suspicious of newcomers as it is. In my travels in the Commonwealth, I have also come across someone being replaced by a synth in a random encounter. As it is, there seems to be no way to know if he is aware of his status. In 2229 (some 60 years before the player visits Diamond City), Mr. Carter visited Diamond City. By using synths, the institute hopes to drastically boost the standard of living for all humans that exist in that post-apocalyptic world. I’m not even sure they know why themselves. Fallout 4 > General Discussions > Topic Details. Perhaps this was because all in attendance were killed (bar one synth, potentially). Anyone who blames the Institute for the "Attack" on Diamond City does not know or pay attention to the truth. To me, it seems that the “live replacement” witnessed by the player may have been somewhat in error. There are no firm answers provided in the game. There does seem to be a tendency to ascribe more malice to synths than they actually display, however. Suddenly, the smile left his face and his cheek started twitching. If a Courser can’t take down a rogue, then there is little that can be done as that rogue is either more capable than any Courser or has friends able to deal with them and are not worth further resources to go after them. Why would they want the average wastelander like Art? That’s what I’ve garnered from one play-through, and I took my time doing it as there was so much to see and do. The Institute was born from the Commonwealth Institute of Technology, or CIT, a renowned university based in Cambridge, Massachusetts. Perhaps part of the reason that the Institute wishes to recover such rogue synths but is happy to have Nick (and human-replacing synths) wandering the Commonwealth is because of their attitudes. Then again, VATS can be used to detect if any settlers within the player’s towns have been replaced by synths, by inspecting their energy resistance levels. it's like they just lumped it in to ENSURE the institute is NOT actually a well written, morally grey faction. Or… given them any mission statement at all. Members of the Institute are quite adverse to going above ground, and I can’t see a Courser wanting to do much talking. It seems that people would not be very happy with this. They are a scientifically literate, technologically advanced, strongly hierarchical society, with humans performing "thinking" jobs, and synth slaves performing manual labor and any tasks "beneath" humans. Personally, I still don’t 100% see them as the bad guys. You hear rumors in the Commonwealth, but lots of people are quick to say that it’s a myth. Self-aware synth replacements, such as Mayor McDonough of Diamond City seems to actively report back to The Institute. Link to my Twitter: https://twitter.com/VinylicPuma Hey guys, so I've wanted to make a video discussing my thoughts on the Institute for a while now. One quest you have to help a synth keep his position, and he's there to test plant growth in the wasteland. Face–Heel Turn: In Fallout 3, Dr. Li was opposed to even Elder Lyons' more benevolent methods. But according to the quest in the Compound, phase 3 synths are indistinguishable from humans in every way, not just superficially. If a representative from ever major settlement was sent, it seems that a large number of people were in attendance at the CPG meeting. - #141188707 added by captchakid at Fallout 4 This is perhaps why the Institute is so keen on recovering these synths (even after their minds have been wiped of any information about the Institute), because of their unpredictability. Both effectively destroy what was human within than synth, which to me defeats the purpose of that synth having escaped. It seems odd to be so concerned about the body, when the existence/behavior of the synths prove that what is human is the mind. As gen 3 synths seem to be biologically very similar to humans (down to it being possible to “romance” them), their detection without killing them seems to be a difficulty. I elected to let the human shoot the synth. So why is it that when the player encounters a replacement, they witness the human in the Commonwealth directly confronting their clone? One institute scientist mentions how awesome it would be to never have to sleep again, and another mentions how with the new gen 3 synths are a great improvement upon humanity. Did they want to be the Commonwealth’s only shot at civilization, being the only ones to form/run a government? Unaware of the true purpose of the Vault, Shaun and his parents became frozen in cryogenic suspension. As he opened fire, he showed no emotion. The Institute seems to have no interest in recovering him, having wiped his memories of the Institute and set him free. As to the plans for replacement it is a slow, multi-step process from what I can figure out. The problem with space junk: What is the problem? The idea of the CPG was abandoned after this. Mr. Carter reportedly had arrived in town earlier that day and had been quite friendly, setting people around him at ease. I can only hope that in the future expansions the story is wrapped up a bit better than it has been so far. They are wiped and given new memories. There's a terminal about how they mayor of diamond city is a synth, meant to help sway opinions and gather intel about the wasteland in general so their scientists don't have to actually hit the surface; but as you said, each person seems to have a different opinion on them. Come evening, he sat at the bar where Takahashi now sells his noodles, and ordered a drink. People from the wastelands DNA will have been corrupted by the radiation, is their DNA even used in the creation of the clones? However, how do they replace people? To be creating full, biologically accurate copies of people, it seems that they would have to abduct people first to be able to create their copies. Mayor Mcdonough is a good example of this. Do they want to crossbreed humans and synths? Perhaps the reason that some synths attempt to escape the Institute is because they believe that the former is better than the latter. Other players have suggested that perhaps it was done so that the Institute feels like less of a morally grey faction. It seems that the copy would absolutely need to be able to take a copy somehow to be able to fit in in the original’s place. Perhaps the game writers deliberately did not make the recreation of such machines canonical, as it would have made it too easy for the players to detect synths within the wastes. Sturges, one of the first NPCs encountered by the player, drops a synth component when being killed. The factions in Fallout 4 are arranged so that the most powerful factions are the most evil. You can also perform some investigations yourself by killing people and picking through their remains, or sometimes by following quest chains. From its humble roots in turn-based strategy on PC, to its modern-day status as a household name, Fallout boasts a quality that very few can deny.This standard of quality can be seen in the 2015 release, Fallout 4. How they expect to deal with Deathclaws is problematical, however, as well as the other mutated creatures filtering in from the wasteland. I think the bodysnaching is actually testing done by the institute to see how well there synths are doing to fit in with normal society. Perhaps the Institute has other forms of bioweapons that they test on people, perhaps they have other reasons for wanting to abduct people. Father (Shaun) comments that the Institute had tried to help create a government in the Commonwealth. The shape of this future civilization is largely colored by how the Institute's members live today. It seems likely that Nick cannot be unique. Funny thing is, the whole plot (synths, the Institute, the Railroad, the Synth Retention Bureau, etc.) Gather samples, test new theories in plant growth, etc. It seems unlikely. This would explain why Virgil really left, why the Institute is running its own Super Mutant creation system: it is all looking towards a long-term replacement of humanity and human necessary animals. Makes no sense. I thinks it was so they could have control over certain things in the wasteland. Many old Fallout fans were unimpressed by the voiced protagonists, the few conversation options, the simplistic kill-and-loot quests, and lots of other things. Shaun was less than a year old by October 2077. Perhaps there has been a change in the method of original human disposal. Some see them as a workforce, while others are literally trying to create a better human. Having a synth be aware of it’s status as a synth seems to be a major security risk, and so it seems likely that if data could be collected via synths without requiring any action on the part of the synth, then the Institute would potentially operate more in this way. It can be assumed that the Institute either made an error in the timings of releasing the copy (i.e. Perhaps they do it to test how high-functioning their synths are, that they are able to live alongside humans, disguised so well that even their loved-ones struggle to tell them apart from the originals. There are tons of loose ends to Fallout 4, but the main theme appears to be one of human eradication and replacement with Synths by the Institute with only a small number of humans left to control the thing. Your average gen 1/2/3 synths do not hold up very well in combat. One synth has become quite high up in the chain of a gang of raiders, and the Institute is very keen to recover them. Do coursers gather intel about the person? I think it's a combination of spying on/having influence in the above world. She recalls that Mr. Carter had had several drinks by this point and seemed quite drunk. The Institute is an advanced scientific organization based in the Commonwealth. Required fields are marked *. A group of dedicated individuals working together to ferry Synthetic Organics (“Synths”) out of the Commonwealth to freedom, they’re based on the Underground Railroad that existed in the real-world United States of America during the 1800’s. I’ve been playing a lot of Fallout 4 recently, and there’s one glaring question that I find hasn’t been addressed: Why does the Institute replace people with synths? Will synths be a slave labor class while all ten of the remaining humans sip mimosas? In the town of Covenant, the SAFE Test (which appears to be a copy of the GOAT seen in Fallout 3) is employed as a method of synth detection. Right? Instead of helping the human population, The Institute replaces them with synths and makes . The Railroad mind-wipes synths who have gotten free from the institute and have sentience. I really wish Bethesda would have made their mission statement more credible. These are based off a fallout 4 scrapped concept art, which can also be seen in the concept art book. Not only is it weird to do in the first place, it does nothing but cause distrust from the Commonwealth. You could argue that humans will never be as loyal to the institute as the synths are, but the existence of the railroad faction shows that (gen 3) synths' brainwashing doesn't always produce the most reliable results either. . they seem to be made of blood and flesh, like a regular human). If they are caught by the Institute their memories are wiped, and they are returned to work. The BoS wants to save humanity, but they are fascistic and want to … Perhaps early synths were not designed to be able to deal with alcohol. After Playing through all four possible endings, I have to admit there seems to be no reason to save The Institute. I really feel that if they hadn't been bodysnatching people, the Commonwealth might have been more receptive to their new scientist overlords. Through continuing the main story-line, it can be discovered that Danse is actually a synth, and was not aware of this. This is an ersatz INTEL network and when coupled with the spying cameras the Institute has in the Commonwealth, allows for the identification, tracking and dealing with rogues. What is their objective?! It is interesting to wonder when Danse was replace, due to his being completely unaware that it has happened. I recently started playing Fallout 4 again after a long string of playing modded New Vegas and this question started to bug me. So, why does the Institute do it? It seems Bethesda really didn’t put in much about why the synths do what they do . very insightful! When his synth status is discovered, Elder Maxson orders that Danse be killed. Virgil didn't inject himself in hopes of transforming into a mutant; he thought he had a viable solution. As the “Broken mask” was an event involving a gen 3, cpg likely predated “Broken mask”. A new person is created using the body as a vessel, and this new person goes on to act as they see fit. So, why does the Institute replace people? Fallout 4 is, at best, a really fun ride, and, at worst, a controversial shoot-and-loot game. and even the reason to set Fallout 4 in Boston is all based on one side-quest in Fallout 3 which was a pretty rote turn at an “artificial humans”/”are androids people?” story. The Fallout 4 Subreddit. There must be a separate group from the Institute working on this project post-Virgil as newer and more powerful Super Mutants continue to arrive post-Institute. The Minutemen are the only good faction since the only faction they wish to destroy are the Institute and even then it is not their primary goal. If you side with the Institute, when shaun dies besides his coat is a holotape that is a woman scolding a scientist for releasing the synth as it was a prototype into diamond city, therefore causing the broken mask. synth at first very limited in response and totally robot brain and not much they can do. It is discovered that the Institute took Shaun as he was free from radiation, and the contamination seen in the Commonwealth. Goodneighbor is also very anti-Institute, and it seems that someone dragging an identical copy of them-self through the town center would not go unquestioned. Like why the hell would they want to replace the average wastelander to assert control? Are the timings of these events a co-incidence, or was Mr. Carter a prototype gen 3 created using Shaun’s DNA? for it. My thoughts go along the lines of yours, particularly during Human Error. Since they've teamed up with surface-dwellers before, they even developed a tech that allows extended life by combining synth components into an organic person. This, combined with the knowledge of pre-war ghouls, makes it seem very odd that no-one has repaired an x-ray machine to working order. I don't know if I missed a terminal or something, but I never got any clarification about it. Like that scientist they have you kidnap from the house with minutemen outside. Just set up one Companion to be Madame Mystery…or put that as an alternate for an NPC like Magnolia (if you can tear her away from the stage…although she would be great on SS Radio come to think of it…calling Lynda Carter!) I use cookies to ensure you get the best experience out of my website. What’s the opposite of an Owl? He can help the player build the teleporter to gain access to the Institute for the first time, but as Father wanted to speak to the player this does not really suggest anything for/against him being aware of being a synth. One organization, The Institute, is full of superior technology and wishes to replace the world with a better version even … Generation 3 synths are indistinguishable from humans so they need food and living quarters just like humans. Press J to jump to the feed. What i got out of it was that the institute was bodysnatching to have subjects to perform FEV tests on in an effort to make a human capable of surviving the wasteland, however all they'd been creating is Super Mutants. Some are put there to help them with experiments.These synths often don’t know they’re synths. Or was Father telling the truth? I mean, that worked out so well in Vault 75, didn’t it? Synths encountered by the Railroad are given the opportunity to have their memories wiped, and their face redesigned. If you notice from within the institute there's a wall of CRT TV's that shows various hidden cameras all over the wastelands. If you are a pre-war individual with any experience of pre-war tech, then you should have some understanding of how an x-ray machine works. There is a quest in which the player has to meet Bonnie, a ghoul, in Diamond City. When the player meets Shaun at the Institute, he is aged 60 (having been 1 year old the last time he was seen by the player). By Fallout 4, she's one of the leaders of the Institute despite the fact that they're doing a lot of things which are far worse than anything Lyons and his version of the BoS ever did. Figure this out yet? They are then implanted with fake benign memories, and turfed out in to the wastes to do as they please. Do they intentionally release some synths? Perhaps Mr. Carter malfunctioned for no real reason. Danse is, apparently, a rogue with a memory wipe, but one the Institute tracks as they have the reset code they can use on him in battle. It is entirely possible that Sturges is himself unaware that he is a synth. – Vic Harkness. By then I knew that Gen 3 Synths drop Synth Components and that seemed a reliable way to find out if someone was a Synth. But no one will say why the synths are being built, or why they’re being made to be human replacements. The exact date of when the CPG massacre occurred is hazy, but perhaps it occurred after the Broken Mask incident. It raises the age old question, is it better to be free than safe? They have escaped just to be destroyed, only their body is able to potentially move forwards. Eustace’s description suggests that there were more mechanical parts to Mr. Carter than just a singular Synth component, however. Robert House attended it in his youth. The Battle of Bunker Hill: Track down and recover escaped Synths. The centaur never made it into game due to them being replaced with the mutant hounds, This new creature comes with custom animations, a brand new sculpt all topped off with a classic spit attack (which was a pain to get working :hidethepain:) Due to all accounts of the event being rumors and hearsay (I don’t suppose anyone took minutes during a massacre), it seems that this will remain an unanswered question. The real answer is that the institute wants to replace humans with synths. However, it appears to be very inefficient. Just let me use Ballistics Weave Mk.V on the costume and hat and I’m set. The Railroad and the BoS have good goals but are misguided and over zealous. This could lead some people in the Commonwealth to believe that not all synths are bad. A synth such as Nick however, is seen as helpful by the people of the Commonwealth, despite him quite obviously being a synth. However, the synth components that they do contain seem like they would be detectable using methods such as x-ray technology. The Institute are the only faction who are truly evil since they intend to replace the human race with a race of slaves. from the information gathered in the game synth are use for labor, guinea pig, maintenance, military, scavenging purpose, infiltration, and as waitress/shopkeeper. Once most of humanity is gone, then the Synth infiltration will be much higher, and then removing the Super Mutants and rest of humanity is a relatively easy affair as the sleeper Synths are activated, and higher capacity Gen 1 and 2 Synths are sent in to go through removing human survivors in detail, perhaps with a Courser to back them up as field commander. This is what the remains of the CIT building (with The Institute underneath) look like if you destroy The Institute during the main quest. They say synths are the future...but of what? This seems to be the only confirmation of their nature, their corpses look otherwise human. How hard are synths to detect, really? I personally would have liked to see more Nick-style gen 2 synths in the Commonwealth. They want new civilization on their terms. Approximately six months following their internment, a revolt occurred and the staff abandoned Vault 111, leaving behind th… Without warning he opened fire on the residents around him, in an event that has become known as the “Broken Mask”. Perhaps he has simply done an abnormally poor job, and that having synths be aware of their position is not necessarily a bad thing. These synths often know of their origin. *This post will contain spoilers for the storyline of Fallout 4* On a more serious level, I think the Institute is an interesting Deconstruction (see TV tropes) of the idea of an organization being evil and the heir to the sort of thing we've seen in Fallout before. He's just some average Joe who's about to be erased so his synth copy can take his place. Perhaps people are not suspicious of those wearing very covering armor? If someone was to walk in on the replacement taking place (as the player does), it is obvious what it taking place, much more so than if the synth appeared as, say, a raider. Maybe the twitching of the face was a sign of Mr. Carter attempting (yet failing) to rebel against his coding, to show some humanity and not shoot people? A person was pointing a gun at a person that appeared identical to them-self, kneeling on the floor with their hands raised. It would be illogical for the Institute to abduct someone, copy their memories/grow their synth copy, then return them to the Commonwealth so that they can then be removed by their copy. Perhaps fighting did break out among the attendees, leading to those in attendance to massacre each-other. 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